Creating your own team If your club allows it, you can start a team yourself and become its captain — with a commissioner's approval.
How it comes together The concepts underneath the admin panel: grading systems, team membership, and the borrowing chain.
Adding commissioners How admin access is granted — and the two things the app does not currently protect you from.
Verifying riders Reviewing height and weight submissions, and why the queue matters more than it looks.
What is a captain What captains can do that riders cannot, and the one chain the job revolves around.
Acting as captains Managing another club team on that captain's behalf, and the banner to check first.
Setting up your club The four-step order that spreads setup across your captains instead of landing it on you.
Races and roster rules Adding races, the WTRL sync rhythms, and why minimum starters is the most important setting you have.